Player Turn
Tap Roll to begin your turn.
Roll to start this turn
Remaining dice this roll: 6
Player Turn
Tap Roll to begin your turn.
Roll to start this turn
Remaining dice this roll: 6
1. Roll 6 dice, then tap scoring dice and use Set Aside to lock points.
2. Roll remaining dice to push your turn total higher, or Bank to keep it safe.
3. If you roll and get no scoring options, you Farkle and lose all points for that turn.
4. Hot dice is active: if all dice are set aside, you roll all 6 again in the same turn.
5. First player to reach 5000 points wins.